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$8.90

Blender Curve Curly Lines

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Blender Curve Curly Lines

MGH_Curve Lines is a powerful Geometry Nodes tool designed to generate multiple animated noisy curves around a base path using Blender’s Simulation Nodes. This tool is perfect for creating procedural motion graphics, energetic visual effects, abstract line art, and dynamic typography enhancements.

Key Features:

✔️ Simulated Growth: The curves dynamically evolve over time, adding organic motion to your scenes.
✔️ Noise Control: Customizable noise parameters introduce realistic variations in movement and shape.
✔️ Start/End Shaping: Fine-tune the growth behavior for smooth transitions and precise control.
✔️ Material Support: Utilize the Curve_factor attribute for gradient-like shading effects along the curves.
✔️ Fully Procedural: Every aspect can be modified without manual tweaking, enabling fast iteration and endless possibilities.


Parameter Breakdown

1. General Settings

  • Seed: Randomizes the noise and curve distribution for variation.
  • Speed: Controls the overall growth speed of the curves.
  • Curves Count: Defines the number of generated curves surrounding the base shape.
  • Start Frame: Determines when the curve simulation begins in the timeline.

2. Noise Control

  • Radius Min / Max: Sets the minimum and maximum displacement of noise effects.
  • Scale: Controls the scale of noise patterns, affecting the smoothness of the motion.
  • Detail: Adjusts the complexity of noise, increasing finer distortions for intricate effects.
  • Movement Speed: Defines how fast the noise evolves over time, influencing curve fluidity.

3. Start/End Control

  • Start Radius: Sets the initial radius of the growing curves.
  • Start Balance: Adjusts the distribution of curves at their origin.
  • End Radius: Defines the final radius of the curves when they stop growing.
  • End Balance: Modifies how the curves taper off towards their endpoint.

4. Shape Control

  • Radius: Sets the thickness of the generated curves.
  • Segments: Determines the resolution of the curves. Higher values create smoother lines.
  • Curve Subdivide: Subdivides the curves for additional smoothness.
  • Material: Assigns a material to the generated curves, allowing for custom shading effects.

5. Output Attributes

  • Curve_factor: This custom attribute provides a gradient value along each curve, useful for shader effects like color transitions, transparency falloff, or emission intensity control.

Use Cases

✅ Animated wireframe effects
✅ Abstract and futuristic visuals
✅ Motion graphics and VFX
✅ Typographic embellishments
✅ Sci-fi and fantasy energy trails

MGH_Curve Lines brings procedural animation to the next level, empowering you to create high-quality effects with ease. Whether for motion graphics or artistic expression, this tool is a must-have for any Blender artist.

Note:To append MGH_Curve Lines into your scene, go to File > Append, navigate to your .blend file, open the NodeTree folder, and select MGH_Curve Lines. Then, add it to your Geometry Nodes modifier on a curve object

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Format
.blend
Version
4.3 and above
Size
884 KB
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